GameStop Cat reached the glowing door at the end of the wallet tutorial and demanded a save point. The screen offered a signature request. The cat looked for a way to reload an earlier conversation with the tutorial owl, preferably the one before anyone used the phrase permissionless adventure.
"Every serious game lets you save before a boss fight," the cat told the interface. "This one wants me to confirm that I have read a boss fight." The owl replied that it could explain the request again, but could not promise the cat would listen to the second explanation either.
The design team added an unusually clear confirmation screen. Playtesters complained that reading it interrupted the flow. The team then added a confirmation that the player wished to skip the explanation of the confirmation. Players described the resulting experience as frictionless once they had clicked through all the friction. The owl requested hazard pay in feathers.
A guild member suggested calling every request a side quest. This improved engagement until players discovered that optional did not necessarily mean harmless. Another proposed a rare achievement for checking permissions, but the trophy artist accidentally made it look like a button marked approve everything. The testing committee confiscated the trophy and apologised to the owl.
At the final checkpoint, GameStop Cat finally read the screen, declined the request and returned to the lobby. The game awarded no treasure for this decision. The cat considered that a satisfactory ending, saved a screenshot of the empty inventory and asked why the tutorial had needed a signature to teach walking.
